Designing an Accessibility-First Learning-to-Career Ecosystem for Underrepresented Students
Role : Experience Designer, Content Strategist, Accessibility Advocate
Timeline : 2 years
Scope : Learning Systems, Mentorship Design, Accessibility, Job Platform, Ethics in AI
Tools : Figma, Bubble.io, Miro, Canva, Google Classroom, Google Doc, Notion
Result & Impact
26%
Increase in mentor retention
45%
Student signups for the curriculums
90%
Increase in student confidence in pursuing tech careers
WCAGAA
Accessibility audit passed.
Context & Problem
🧑🎓 Student challenge
Neurodivergent learners experienced:
- Cognitive overload
- Inaccessible learning materials
- Unstructured feedback
- Students learned technical skills but lacked:
- A clear ethical lens on AI
- A visible pathway to jobs
👤 Mentor & Program challenge
Mentors lacked:
- Structured, accessibility-aware teaching frameworks
- Consistent feedback models across cohorts
- Programs were operating as:
- Disconnected initiatives rather than a single pipeline
💼 Organizational challenge
- SureStart had a strong mission—but no unified experience system tying learning, mentorship, and career enablement together.
Goals & Success Metrics
Goal 1
Improved mentor retention and participation
Goal 3
Increased student confidence in pursuing tech careers
Goal 2
Reusable mentorship playbook
Goal 4
Accessibility principles adopted in content development
Research & Insights
Problem Framing

I worked as a hybrid systems designer across multiple layers of the ecosystem:
- Designed accessible learning experiences
- Led AI & ethics content strategy
- Conducted research on mentoring across neurodivergence
- Mentored students directly
- Designed & supported development of a student job platform
- Championed accessibility-first design practices
My responsibility was not just to “design artifacts” — it was to stabilize and connect the entire learning-to-career pipeline.
Core Design Strategy: One System, Three Connected Layers
Layer One: Accessible AI & Ethics LearningValue
Layer Two: Mentorship Across Differences
Layer Three: Career Enablement (Student Job Platform)
Design Outcomes

Accessible AI & Ethics Learning
Goal: Make complex technical concepts understandable, ethical, and cognitively safe for K–12 learners.
Key Design Decisions
- Visual clarity
- Plain-language content instead of technical abstraction
- Progressive disclosure to prevent overwhelm
- Ethics-first framing of technology and AI
- Learning materials optimized for
Readability
Reduced memory load
Visual clarity
Outcome
AI was understood not as “intimidating code,” but as human-impacting systems
👉Students engaged more confidently with complex concepts
👉 AI was understood not as “intimidating code,” but as human-impacting systems

Mentorship Across Differences
Goal: Design inclusive mentorship practices for neurodivergent learners.
Research Focus
- Communication barriers
- Power dynamics in mentoring
- Confidence gaps in underrepresented students
- Differences in feedback processing
Design Interventions
- Low-pressure feedback models
- Structured mentor check-ins
- Inclusive communication norms
- Accessibility-aware goal-settingcs in mentoring
- Confidence gaps in underrepresented students
- Differences in feedback processing
Outcome
Mentorship shifted from authority-based teaching to psychological safety-driven guidance.
Students reported feeling:
👉More Seen
👉 More Supported
👉 Less afraid of “being wrong”

Career Enablement (Student Job Platform)
Goal: Translate learning into real-world opportunity.
Platform Focus
- Student job discovery
- Accessible navigation
- Confidence-building application flows
Design Priorities
- Reduced friction in onboarding
- Supportive microcopy
- Clear next steps at every stage
- Accessible interaction patterns
Outcome
👉Students could visualize a real future pathway beyond learning
👉 Career became a continuation of education—not a cliff after it
Reflection & Next Steps
This work fundamentally transformed how I approach design. It taught me:
- Design is not limited to UI.
- Design is infrastructure for dignity, safety, and access.
- And real impact happens when systems—not screens—are redesigned.
This project directly shaped my focus today on:
- Accessibility-first product design
- Healthcare and regulated systems
- Ethical AI interfaces
- And inclusive career pathways